templargfx opened this issue on Aug 22, 2005 ยท 13 posts
templargfx posted Mon, 22 August 2005 at 3:41 AM
notice these nodes are plugged into both diffuse and ambiant color, this is to give the "rock" its color, and the lava its brightness.
Message edited on: 08/22/2005 03:42
TemplarGFX
3D Hobbyist since 1996
I use poser native units