Forum: Poser - OFFICIAL


Subject: Help! My morph gets all spikey...

TrekkieGrrrl opened this issue on Aug 22, 2005 ยท 17 posts


TrekkieGrrrl posted Mon, 22 August 2005 at 9:55 AM

LOL Well, I thought I'd got a good idea. As it became obvious from yesterday's thread, ther's a problem with AIKO's HdFaceCheeky morph, making her teeth all crooked and unpleasant looking. So my initial idea was to export the Cheeky morph together with some normal teeth and merge those two, thereby making a new morph that would give the cheeky (wide) face but retain the normal looking teeth. But I can't make it work. The morph loads fine (nothing about "wrong number for vertecis or anything) but when I apply it, it explodes. I've tried both deleting the various bits in UVmapper as well as using Poser's grouping tool to spawn new head without teeth and new teeth. But as soon as those are merged onto one obj it gets screwed up :o( I thought I'd got a good idea, but... :o( Any ideas why it won't work? Why are the vertices jumbled? the morph works fine before the merge.

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  Using Poser since 2002. Currently at Version 11.1 - Win 10.