zulu9812 opened this issue on Aug 19, 2005 ยท 12 posts
maxxxmodelz posted Tue, 23 August 2005 at 11:15 AM
Oh, and also you can lower your pixel samples to 4 or 5 instead of 6 (which is probably a bit high for this scene). Your max texture size might be somewhat high as well. This has nothing to do with the occlusion problem though.
Message edited on: 08/23/2005 11:18
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.