ajvelez opened this issue on Aug 20, 2005 ยท 15 posts
nemirc posted Tue, 23 August 2005 at 7:36 PM
"My big mistake with this character is that I built him way to muscle-ly. I had a lot of deformation problems in the shoulder and latissimus area and I learned a good lesson from that. As a result, I had to rig his arms and legs so they wouldn't move too far." Would you be interested in knowing more about my 6-bone arm setup? It even has IK/FK blending :p I don't think I will be using poser for animating till they finally rework the graph editor. I just want to be able to edit tangents, is that too much to ask? :(
nemirc
Renderosity Magazine Staff Writer
https://renderositymagazine.com/users/nemirc
https://about.me/aris3d/