Garic opened this issue on Aug 23, 2005 ยท 5 posts
AntoniaTiger posted Wed, 24 August 2005 at 1:16 AM
Check the P5/P6 freebies at RDNA -- there's a whole range of materials including various sorts of stone. Displacement maps will do a lot to turn a smooth tube into something a bit uneven, and even the Tile shader, with mortar width set to zero and a bit of tweaking of the settings, can give an irregular pattern which still has the feel of being hacked out of rock by machinery.