Robo2010 opened this issue on Aug 24, 2005 ยท 75 posts
face_off posted Wed, 24 August 2005 at 9:01 PM
Max - the whole idea came from Stahlberg - but only about 30% of the shader network is now based on his system. His research and techniques were ground-breaking stuff. His techniques for human modelling and joint deformation are outstanding too - and feature in a new book - d'artiste: Character Modeling [pls excuse the plug for a book put together in my hometown Adelaide/Australia).
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