byAnton opened this issue on Aug 24, 2005 ยท 16 posts
byAnton posted Thu, 25 August 2005 at 12:33 AM
The highlighted areas of the Material Window are things I added/changed in the default Miki Material using the default Black haired maps that came with her. The HSV node controls Hue/Saturation/Value. The Math function is altering the contrast/Brightness of the black map. The images in the node are preview displays of what the node is doing. You can just copy what I did in the picture and you will get the same affect. Again, just thehighlighted elements are all you need to add/change.
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."