Forum: Poser - OFFICIAL


Subject: Tip: Making Black Hair Maps Sandy Brown, or any red.

byAnton opened this issue on Aug 24, 2005 ยท 16 posts


an0malaus posted Fri, 26 August 2005 at 5:40 PM

Anton, thanks for this info, it will certainly save the time I spend generating new texture maps by exactly the kind of brightness and contrast adjustments you're doing here (with maybe a spot of colour involution thrown in for colour adjustment). I must ask though, what the effect of having the Hue value greater than 1.0 does? The P6 manual (known for its helpful detail and 100% accuracy, LOL) describes the Hue setting as ranging between 0 and 1.



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