RKane_1 opened this issue on Aug 26, 2005 ยท 74 posts
Little_Dragon posted Sat, 27 August 2005 at 2:01 AM
- higher precision inputs, 3 digits is NOT enough
- spherical falloff zones centered on the joint they belong to by default
- option to include BODY position/rotation and FBM while saving
- option to save only morph setting (MOR file creation)
Seconded.
I'd like to toss in a workflow request for the magnets ... a Hierarchy Editor-style checklist when adding elements to be deformed. As the interface currently stands, when I click the add button, I can only add one actor at a time. And if I make a mistake and add the wrong part to be affected, I have to start over, because I can't remove it.