Angry_Kermit opened this issue on Aug 25, 2005 ยท 5 posts
3darchive posted Sat, 27 August 2005 at 2:07 PM
Maybe topology brush can help to trace your mesh to poly and use it in a sub-D or nurbs application. Check out Silo, later release of Zbrush will be able to to that with a more advanced Zsphere technology.