REALOldNick opened this issue on Aug 25, 2005 ยท 48 posts
dukduk posted Sun, 28 August 2005 at 10:35 AM
All I did to set up those joints was ungroup the import and parent stuff to each other. (In the advanced file I did alter the orgin values of the pistons, but that is due to the quirks of the "targeting".
Normally, I leave the origins in the "wrong places" for parented objects. This gives me a quick, visual warning that I've selected a child instead of parent when I see something rotating in an unexpected manner, and it means less work for me in bryce...bonus!
OOH, OOH, I just thought of something!!!! Perhaps it is possible to lock the child objects to completely prevent them from being accidentally selected and dragged about. I wonder if a locked child will still follow its parent? Be right back. Yup, it works...I've got a new joint setup method. Thanks for bringing up this topic, I probably never would have thought of locking the children without explaining the process step-by-step to someone else. I've attached an updated version of the advanced Bryce4 file using the new "locked child method".
Attached: "Digger_Arm_Advanced_Updated.zip" 16KB Message edited on: 08/28/2005 10:35