Forum: Carrara


Subject: Can anbody help with "detriangulate polys"

Smallworld opened this issue on Aug 28, 2005 ยท 10 posts


Letterworks posted Sun, 28 August 2005 at 11:56 AM

Smallworld, As I use Carrara exclusively and for the most part making otems for Poser I have to agree that Poser likes four point Polys better tahn three point polys (of course some times you just have to make do!). Carrara does have an untriangulate command in the Vertex room, how well it would work with imported objects I can't atest to, but I don't see any reason for it not to work. I find it does a decent job on native meshes, although I haven't had to use it as much since Carrara 4 came out, There is also a Decimate command that can help reduce poly count, but I find that it requires an bit of "hands on" correction to mke the mesh really suitable, once used. I'd grab the Carrara demo and give it a try with some of your meshes. mike