DarkElegance opened this issue on Aug 29, 2005 ยท 21 posts
modus0 posted Mon, 29 August 2005 at 9:58 AM
If you've got previous experience with Poser, there won't be too much problem adjusting to the differences. I'm guessing that "pp" means ProPack. P5 added a few new features, such as the cloth and face rooms, and the material room has been expanded. P6 didn't change any of that, only improving on some lighting techniques, and adding the "area render" function (which is exactly what it sounds like, you select the area of the scene to render). I haven't playes around with the new light options much, but they seem to give a far more realistic look to renders. The basic library and fold set up hasn't changed, but P5 added the feature of "external runtimes", which allow you to place your content in a runtime folder outside of the main Poser folder (mine are on my F drive, Poser's installed on the C drive), and link to them from within Poser. There's also the option of nested folders, so you can rearrange things according to creator/store/character/whatever. Finally, IMHO, Poser 6 is worth it, even with the quirks in the program (I've not run into many problems, but I'm not working Poser to it's limits either), especially for the price. Hope this helps, if it's not clear, I'm sure someone else here can exlpain it better. ;)
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