randym77 opened this issue on Aug 29, 2005 ยท 20 posts
PoseWorks posted Tue, 30 August 2005 at 2:50 PM
Thanks for the good word, Gareee! (But stop calling me "poserworks" :-P) Saving a MAT pose (or MT5/MZ5 file), and stripping out much of the shader tree so that you only have something like displacement left doesn't work--it ends up just wiping out all shader info when it's applied. That's where partial shaders (FX6 files) come it. You can use partial shaders to save and apply settings for specific branches of the shader tree, leaving the rest of it intact. This makes it easy to store the displacement effect for future use. Helgard, I don't think I got your IM. ShaderSpider is designed for figures, but I'll definitely add a "Load Partial Shader" wacro designed for props in the update. Thanks for the interest and feedback!