Forum: Bryce


Subject: Strange things happen with textures & meshes.

liftan opened this issue on Feb 25, 2001 ยท 10 posts


Flickerstreak posted Mon, 26 February 2001 at 1:29 PM

Liftan, Maybe you accidentally enabled OpenGL or Sree3D modes for viewing. This is controlled by click-and-hold over the wireframe/render toggle button on the right side of the screen. Perhaps your new video card supports OpenGL and your old one didn't. The video card should have nothing to do with the actual Bryce render. Maybe your new video card has a different gamma (brightness) setting than your old, and the colors are appearing too dark or washed-out. This requires simply adjusting your monitor brightness and contrast until you're satisfied. If your old video card was simply VGA, only 256 colors, it will look much different now that your new one supports millions of colors. This could be the difference you're seeing: in this case, what you're seeing now is what you're supposed to see for the textures and bump mapping. Perhaps you could show us a rendered picture on your old system and the new system? Try moving one of the pictures created on your old system to the new system, and viewing it: if the picture still looks OK, then there is some bizarre interaction between Bryce and your new system that's screwing things up. Normally Bryce is completely uncaring about the processor and video card, except to know whether or not it supports OpenGL. --flick