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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: ShaderSpider Bonus Pack


PoseWorks ( ) posted Fri, 02 September 2005 at 5:33 PM ยท edited Fri, 29 November 2024 at 8:55 AM

Attached Link: Download the FX6 Bonus Pack

file_289460.jpg

In celebration of [ShaderSpider](http://www.daz3d.com/shop.php?op=itemdetails&item=3551)'s release, I'm releasing 10 bonus partial shaders (unzip to Poser directory to install). Enjoy!


PapaBlueMarlin ( ) posted Fri, 02 September 2005 at 6:31 PM

Do these shaders work without the product?



PoseWorks ( ) posted Fri, 02 September 2005 at 6:41 PM

No, ShaderSpider is necessary to use partial shaders (FX6 files).


dlfurman ( ) posted Fri, 02 September 2005 at 7:42 PM

Thank you kindly!

"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld

Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)


Tashar59 ( ) posted Fri, 02 September 2005 at 8:13 PM

Cool, thank you. I'm finding this a very handy tool.


Gareee ( ) posted Fri, 02 September 2005 at 10:50 PM

With any luck, the community will adopt the partial shader format like they did mat poses. Very cool frebie add on! I'm having a hard time keeping up between the update, and now freebies to tinker with!

Way too many people take way too many things way too seriously.


an0malaus ( ) posted Sun, 04 September 2005 at 3:42 AM

@PoseWorks, given that the product is described as a Wacro suite, can you detail what part of its operation is incompatible with P6 SR1 on the Mac? Does it use tkInter to display dialogs? I have been converting PC tkInter dialogs to Poser XML dialogs for Macintosh versions of face_off's shader products and would be really interested in the possibility of bringing this product to Mac P6 users if at all possible. Please IM me if you'd like to discuss this further. I've thought of working on scripts to do this kind of thing (Occlusion Master has a similar type of function) for both Mac and PC users, but ShaderSpider is so far ahead I think it would make more sense to collaborate than compete. Cheers for creating a necessary product, Geoff



My ShareCG Stuff

Verbosity: Profusely promulgating Graham's number epics of complete and utter verbiage by the metric monkey barrel.


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