wolf359 opened this issue on Sep 04, 2005 ยท 6 posts
svdl posted Sun, 04 September 2005 at 12:24 PM
It is. Dynamic hair can be grown on any mesh. For body hair, I'd recommend using very few vertices per hair, 5 or so, to keep resource usage at a reasonable level. And you won't have to calculate the body hair, since it's very short (usually). The total amount of strands can be quite large, however, and that will limit the amount of characters/props in your scenes.
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter