Forum: Poser - OFFICIAL


Subject: High-res: Are we going too far?

Nalif opened this issue on Sep 08, 2005 ยท 47 posts


zulu9812 posted Thu, 08 September 2005 at 7:59 AM

You can get low-res figures. I use one for animations, for example. But for character work, I want a detailed, well-defined face. But I do have one quibble when it comes to realism. Rather than just having a really large pixel-size of skin texture (which shags my computer when it comes to render) are there other ways for merchants to produce realistic skin textures?