Acadia opened this issue on Sep 07, 2005 ยท 24 posts
vilian posted Thu, 08 September 2005 at 8:17 AM
Attached Link: http://www.renderosity.com/tut.ez?Form.ViewPages=60&Form.sess_id=48853234&Form.sess_key=1126183107
It doesn't matter it says it's for Photoshop. It's a .psd file and it works just fine under my old PainShopPro 7. It's a little hardcore I'd say - 9 layers, 3000x4000, 99,1 MB in RAM. Tattoes are arranged on Unimesh body texture shape and every one of them is a separate layer. Acadia - just copy a layer that interests you the most and do a "paste as new layer" on bodytexture you use most often. Save it under new name and re-edit existing MAT pose in text editor to point to your new texture (let's say it points to Runtime:Textures:V3:prettybody.jpg, and your new texture now lying in the same folder is named prettybodytattoo.jpg, so you have to replace the first with the latter so all paths looks like this Runtime:Textures:V3:prettybodytattoo.jpg). It's just that easy. Or write a new MAT pose, MAT Pose Edit is very easy to understand, there's an excellent tutorial explaining it here at R'osity in Tutorials.Message edited on: 09/08/2005 08:19
Message edited on: 09/08/2005 08:22
Outdated gallery over at DeviantArt
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