Forum: Poser - OFFICIAL


Subject: High-res: Are we going too far?

Nalif opened this issue on Sep 08, 2005 ยท 47 posts


aeilkema posted Thu, 08 September 2005 at 9:03 AM

I hardly ever use high res figures. I'm always making sure there is a low res counterpart before buying a figure. That's why I haven't bought most of the new figures released. As soon as one starts to do multiple figure scenes or animations, one cannot escape from using low res figures. Unfortunally a lot of creators do not see this at all. When it comes to textures, if I can avoid them great, I'll use shaders and such instead. If I can't I'm lowering the texture size as much as acceptable. This doesn't only count for multiple figure scenes. Doing a render with rendering size 1024x768 pr even 1600x1200 and then using 4000x4000 or higher textures just doesn't make sense at all. Lowering those texture sizes would save a lot of resources and rendering time for sure. It's sad to see that most creators or poser stuff are under the impression that the whole world is using high poly and huge texture sizes.

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk