Nalif opened this issue on Sep 08, 2005 ยท 47 posts
wolf359 posted Thu, 08 September 2005 at 5:45 PM
IM GLAD YOU MENTION THIS. many of the native features of a program are proprietary and NOT tranferrable to other programs even on the high end. Take FBX for example, it is universal file scene exchange format between high end programs. but even FBX wont send a liquid simulation from MAYA unlimited over to MAX or Lightwave and Cinema4D cant bring in lightwave's hypervoxel volumetric shaders either through FBX. so it not fair to just say Company X is "refusing" to support poser5/6 shaders it is not that simple.