Nalif opened this issue on Sep 08, 2005 ยท 47 posts
maxxxmodelz posted Thu, 08 September 2005 at 11:37 PM
"its not hard, and there was no loss of quality in the poser render, even after removing 70%!!!!! of the original model." That's great. I was thinking you may at least have to adjust JP's, because of possible problems with bending after you reduce the polycount, but apparently not. Have you tried this on a human figure yet? 70% reduction is awesome.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.