cliss opened this issue on Sep 10, 2005 ยท 13 posts
diolma posted Sat, 10 September 2005 at 4:10 PM
Was about to add (but DominiqueB beat me to it), the warning about conforming clothes which have separate parts.
To expound a little: often, conforming clothing is made from meshes that are physically separate. This doesn't matter for conforming, 'cos the bits are grouped and set up to move correctly. But for the cloth room the mesh has to be contiguous (that is, everything is connected together).
OK, not 100% true when you start adding constrained/decorated groups etc, but generally true.
A case in point is ISOP's wonderful Maid Dress for V2. The lacy frills are all separate meshes. If you try to clothify them, the lacy bits just fall apart from the main dress.
Mind you, with a bit of work in a 3D modelling app, welding the various bits together and then re-importing the changed mesh, you can get lovely results. (But do remember that the mesh is still ISOP's copyright..)
Cheers,
Diolma
(Edited 'cos of missing part of explanation)..
Message edited on: 09/10/2005 16:12