Veritas777 opened this issue on Sep 09, 2005 ยท 34 posts
nanotyrannus posted Mon, 12 September 2005 at 4:39 PM
Unfortunately you guys are both right that Vue doesn't import the correct scale for dem import, but based on looking at the two renders Veritas attached, the vertical scale is exaggerated with the bitmap import as well (for a real photo of mt. st. helens as a reference see my latest post in my gallery). Vue's never been intended as an accurate software, which is a shame because it is starting to be used by more and more people for visualization as a cheap easy to learn renderer. Another point I wanted to make is that you don't have to do multi-part import using Vue 5 Infinate (or even Vue 4 Professional) the dem import size is limited only by your computers processing power, I have successfully imported the msh full 3 meter res terrain all by itself using Vue 4 Professional, the only reason I imported in my last render of st. helens as a multi-part is I wasn't aware at the time that they'd had an unlisted limitation in the Esprit lineup (which was what I have at home) that limits terrain size imports. That feature isn't limited in the Infinate/Pro version. It also allows me to place more detailed procedural terrains or higher res textures on the chunks closer to the camera rather than being stuck with one resolution texture for the whole thing (what looks good up close tends to tile at a distance and what looks good at a distance pixelates close up). I second what Veritas said that it would be nice to be able to do the drapes, it actually is possible right now but requires a lot of tweaking of both the terrain you're importing as well as the image you have to get both to line up. I've played with it a little but trying to find data that stretches where I need it is proving to be difficult, I'm trying to assemble something from the landsat data but I just don't seem to have enough time anymore to do this as much :)