Forum: Vue


Subject: New Terrain Making application for Vue

chippwalters opened this issue on Sep 13, 2005 ยท 16 posts


Veritas777 posted Tue, 13 September 2005 at 10:49 PM

Attached Link: http://www.daz3d.com/support/tutorial/printable.php?id=1211

Hi- back again and found a link to a DAZ Tutorial and using Poser 5's displacement map node. Is there any big technical reason why Vue 5 cannot have a displacement filter-effect? Chipp- my own tests lead me to believe that Vue 5 doesn't support 16 bits. I think you've noted it in your own tutorial on building the HP Machine. I think however you CAN get very smooth surfaces using your software's modeling techniques- but I don't think this is the same as 65,536 levels of gray-scale detail that's in 16 bit data. I think your models look smooth because your software has already "idealized" the data to fit neatly into 255 levels of gray. I'm going to try and talk to E-on about supporting the Terragen TER file format. That's a 16 bit format. If they tell me they can't, or have to re-write the terrain editor to support 16 bit files (which might be the case) then I will know for sure Vue doesn't support 16 bit Grayscale.