tbird10 opened this issue on Sep 16, 2005 ยท 13 posts
tbird10 posted Fri, 16 September 2005 at 2:10 PM
Here is a face shot with the same shader and light settings as '2'. I still have trouble getting around the 'dead eye' look in P6, even though I'm using a specular 'kicker' with the IBL, the eyes still don't sparkle