thegoodtaste opened this issue on Sep 15, 2005 ยท 11 posts
diolma posted Fri, 16 September 2005 at 5:55 PM
Sean, maybe think of it like this: the raytrace bit does the reflections, but the square (or whatever object you've got the reflect plugged into) also adds it's own stuff to the result. So if the square has it's own diffuse and/or ambient, that'll show AS WELL as the reflections, and will also affect the reflection quality. Can be very useful in some circumstances (but infuriating/frustrating in others..) Cheers, Diolma