Veritas777 opened this issue on Sep 16, 2005 ยท 32 posts
Cheers posted Sat, 17 September 2005 at 11:48 AM
Basically, I feel they could do much more work with it. Bucket rendering allows for so much optimisation i.e. memory allocation per bucket, the pattern the bucket renderer uses, parts of scene to render first, amount of threads used while rendering. With the current scanline renderer you are not allowed many of the options for this. As for GI and GR; I feel AO would have been a more useful technology to use in Vue...after all it lends itself far better for use in landscapes with none of the render time overheads. I would be very surprised if E-on were not already considering this actually. Hmmmm, Fusion. Well, I admire E-on for developing flexibilty in their product range, but to be honest the current Vue range needs to be made more solid first. Another thing, is when a company creates a new product so it's main app can play well with others, not only are they trying to increase integration (and market share), but also admitting to failings in their main product. Now I'm not expecting Vue to ever have the character animation capabilities of XSI, Maya etc (and there have been processes in the production pipeline for years that would enable you to do that within a "Vue scene" without Fusion), but I really feel E-on should concentrate on Vue alone until at least the core is solid. I'm being critical because I love Vue, in the past having spent whole nights awake (and doing my 9 to 5 job on top of that) in an effort to promote Vue. There is no doubt it is the best in its field...I just think it could be better ;) Cheers
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