Forum: Poser - OFFICIAL


Subject: Any way to export a posed V3 obj file for making correction morphs?

Parthius opened this issue on Sep 16, 2005 ยท 12 posts


an0malaus posted Sat, 17 September 2005 at 4:49 PM

@Parthius, I had a problem similar to what you are describing when trying to create an "Inflate" full body morph for V3. On the Mac platform, there's a nasty problem with reliably accessing the vertex normals in python which tends to blow up on body parts with >2500 vertices or thereabouts (e.g. V3 head). In the end, I had to resort to saving the head as an obj with all the options turned off (which fortunately writes out the vertex normals even if they didn't exist in the original obj file). I then used a python script to parse the obj file and write out a morph injection pose file with the deltas calculated from the vertex normals. Let me know if anyone's interested in such python scripts.



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