smallspace opened this issue on Sep 16, 2005 ยท 23 posts
R_Hatch posted Sun, 18 September 2005 at 3:31 AM
There is absolutely nothing wrong with Poser's rigging system. Once you know how it works, it can be made to do things quite well. Joint Editor bugginess aside, Poser is a wonderful application in which to rig figures. You just have to set up the figure model properly (actually not a huge departure from how things are currently done). Also, certain 'fixtures' of the human body should NOT be modeled, but morphed (however, there should obviously be enough polygons present to support these morphs). Finally, it is unnecessary to create a figure with 100,000 polygons JUST to achieve better bending. All the results I speak of, have been achieved with a figure based on V2RR.