![](https://live.cdn.renderosity.com/forum/_legacy/file_291662.jpg)
Yeah, when I was marketplace testing I saw a lot of great products that looked even better because they were lighted so well. And, then that lighting setup wouldn't be included in the package. ;o/ Here's Artemis with the factory default Bryce sky. I just made my usual 2 changes; I put the sun in front of the model (Azimuth to 180 & Altitude to 5), and set the shadow intensity from 90 to 33. The sun is the only light source. I have this setting in almost every render of mine you have ever seen in this forum. :o) The lighting used in the very first posts was used in texturing the model because it's the sky that is already set in my landscape scene that I'm going to put her in. I tried to make most of the texture tweaking done in Photoshop (color, shading). That way there wouldn't be dramatic changes in how the textures were affected in Bryce if the atmosphere was changed. Sometimes, some DTE materials can really look different in Bryce if the lighting and/or atmosphere is changed. Yeah, this IS fairly rust-free, lol. But there are dirt maps used on the leather to (very) subtly age it. But, I will probably add more of the usual age-ing to it with some Photoshop work to some of the edges. I'll be using this model and texture for 2 different renders; the first one, you won't see any of this detail, but the second one will be moderately close up, and I plan on rendering that one out huge, and ordering a poster of it. The "carbon fiber" under-suit is really just the color brown, an image of cotton fabric, and some specularity, lol. AS
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"I want to be what I was
when I wanted to be what I am now"