Forum: Carrara


Subject: My greebly shader

nomuse opened this issue on Sep 16, 2005 ยท 31 posts


nomuse posted Wed, 21 September 2005 at 6:15 AM

Messed around a bit more. The shaders look fine when I re-seed the random number generators, generating new shapes within the same parameters. Having pattern functions that used absolute measurements instead of percentages would be quite a bit more useful, though. For everything, in fact; it's a nasty mess trying to scale something as simple as bricks to match objects of different dimensions.

Above is a new thing I dashed off, using the same basic functions as before.