Forum: Poser - OFFICIAL


Subject: Realistic procedural textures - testing worst case

bagginsbill opened this issue on Sep 20, 2005 ยท 17 posts


bagginsbill posted Wed, 21 September 2005 at 8:01 AM

Here ya go. This is the skin. I wasn't really serious about the eyes - was just goofing around there.

I have been playing with this basic setup for a week, doing test renders of Vicky and Jessi. I wondered how much of the realism was geometry and texture file versus my shader nodes so I gave Barney a shot. I think it looks pretty good, lol.

Lighting is key. Until I started using an IBL, everything looked like crap. If you see blooms or red fringes, the lights are too strong. I see this all the time in other peoples stuff. Once the lighting is right, then subtle things like the spots and the ColorRamp/Edge_Blend start to make a huge difference.

I posted a later version of this image in my gallery. The shader nodes shown here are for that image.

Enjoy.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)