Forum: Poser - OFFICIAL


Subject: Realistic procedural textures - testing worst case

bagginsbill opened this issue on Sep 20, 2005 ยท 17 posts


tastiger posted Wed, 21 September 2005 at 7:37 PM

I still think that we may be approaching this the wrong way with the shaders - I posted this example in another thread but I will post again here and see if we get more discussion on the subject.

As you can see I have avoided the diffuse channel altogether and gone for the alternate diffuse and specular, as well as adding a skin node and using bump maps on the lips and nipples and trans on the eyebrows and lashes. Procedural eyes would be nice as well.

It would be really great if one could get to the stage of dynamic eyebgrows and lashes - but I think thats a fair way off.

My biggest problem at the moment is making a universal lip and nipple bump that will suit any character - as you can see from the above the lip bump just isn't happening.

No IBL used in this test either, if I can get it reasonable without IBL then it can only be improved by the useof lighting techniques.

The supreme irony of life is that hardly anyone gets out of it alive.
Robert A. Heinlein


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