Forum: Poser - OFFICIAL


Subject: Realistic procedural textures - testing worst case

bagginsbill opened this issue on Sep 20, 2005 ยท 17 posts


bagginsbill posted Thu, 22 September 2005 at 9:28 AM

Tastiger -

Do you know the following about the root material inputs?

The Diffuse_Color/Value internally includes a Diffuse node.
The Specular_Color/Value internally includes a Specular node.
The Reflection_Color/Value internally includes a Diffuse node.
The Alternate_Diffuse is just a passthrough. (Nothing internal)
The Alternate_Specular is just a passthrough. (Nothing internal)

I point this out because moving a node from Diffuse_Color to Alternate_Diffuse will lose any shading of the figure unless you hook a Diffuse node in series. This may not be what you intended.

I will post some pictures to demonstrate.


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