Forum: Poser - OFFICIAL


Subject: Realistic procedural textures - testing worst case

bagginsbill opened this issue on Sep 20, 2005 ยท 17 posts


bagginsbill posted Thu, 22 September 2005 at 9:32 AM

Here is a pretty simple setup. I made a ball with some red and yellow swirlies. The ball has some specular and some reflection. I put some blue steps in to see something reflected in the ball.

In the next post I will make the same picture but will hook the material nodes to all the wrong inputs. Yet, the render will be the same!


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)