Forum: Poser - OFFICIAL


Subject: Realistic procedural textures - testing worst case

bagginsbill opened this issue on Sep 20, 2005 ยท 17 posts


bagginsbill posted Thu, 22 September 2005 at 9:36 AM

So now I plugged my spots into the REFLECTION. I plugged a Specular into the ALTERNATE_DIFFUSE. I plugged a Diffuse+Reflection into the ALTERNATE_SPECULAR.

The render is the same!


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