Forum: Poser - OFFICIAL


Subject: Realistic procedural textures - testing worst case

bagginsbill opened this issue on Sep 20, 2005 ยท 17 posts


bagginsbill posted Thu, 22 September 2005 at 11:42 AM

Thank you templargfx - you got it. I just learned something even worse. I'm going put a new post in the forum about it. The Reflection_Color input is being multipied by the value of the internal diffuse node of the Diffuse_Color input. This means that reflections are TOTALLY INCORRECT. Look for the post at top level.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)