Robo2010 opened this issue on Sep 21, 2005 ยท 22 posts
thixen posted Thu, 22 September 2005 at 3:24 PM
You can use a blending node plugged into the the diffuse node with the Math Function node (or image map 4 node in a different way) plugged into it as a mask. You'd have to play with the settings a little since I don't have poser here to look at I can't really help here.
there is a nice tutorial on Blending nodes in the tutorial section. They use it to apply make up to a figure, but the method works here as well.
Nice shader tree BTW.
Message edited on: 09/22/2005 15:28