Blackhearted opened this issue on Sep 19, 2005 ยท 62 posts
Blackhearted posted Fri, 23 September 2005 at 9:06 AM
thank you, but i cant say what the next one will contain :) all ill say is that by the time im done there will be something there for everyone. ill create one big megapack at the end, but that will be on CD and a long time ahead (after 3-4 more morphs are created, several heads, textures, clothes, etc) so if youre going to hold out for that it will be a long wait :) ironically the first GND pack was my lesson in just how cutthroat the marketplace was. this was back when V2 was released, and it was the first product at rosity that had several premorphed characters bundled into one pack. there was a toned, waif, voluptuous and pregnant character in it. within a week several merchants had already released their knockoffs - some of them had promo text that matched mine almost word for word, their promos were very similar, and their packs had a waif, toned, voluptous, etc character in it. since then ive had another few problems. a couple of times ive mentioned to people - sometimes friends - what im working on. im a bit of a perfectionist so i wont release something until i am satisfied with it, some merchants work a lot faster. anyways, these same people i mentioned it to released virtually the same product i told them i was working on before i did. ive shelved a couple of things i was working on because of this. i dont work 'fast'. so im sure there are a lot of merchants that can create what i create in less time. not saying what im working on protects me in some small way. the sad thing is that while there are some highly public cases where a merchant rips off another merchant's work by way of copyright iinfringement, there are thousands of examples of blatant idea leeching that go unpunished and often unnoticed. one merchant will release something successful, within a couple of weeks a dozen merchants have their knockoffs created. even Daz isnt immune - when Kiera and i released Tuesday and Ophelia ages ago for stephanie (1.0), it was the first thing out there that didnt just have color balanced/color adjusted makeups. it was the first product we saw that had totally handpainted makeups that actually took longer than 5 minutes spent in photoshop making a color adjustment layer. Kiera spent days just painting the makeups and it was a really different look. it hit the whats hot section of the marketplace, in just over a week there was a Daz in-house texture pack released for stephanie 1.0, with virtual copies of each of the most popular makeups we created. the Daz promo text was also virtually identical to ours as well in terms of makeup descriptions. it was too much to be coincidence. i sent Dan Farr a polite email pointing this out, and he didnt even bother to send a response. and people wonder why i am not a Daz fan - my loathing of their marketing practices and business tactics goes back several years, to when i was just a fledgling merchant. /rant jesus.. how do i go off on these tangents?