Forum: Poser - OFFICIAL


Subject: Victoria 4 speculations

joezabel opened this issue on Sep 22, 2005 ยท 56 posts


byAnton posted Sat, 24 September 2005 at 4:00 PM

"So using the full potential of the simple Poser rigging system CAN result in very good figures. It's just that most common figures are not rigged optimally. Not a fault of the rigging system, a fault of the riggers."<< Polygon skin doesn't shift over the bone so it will always deform like a wetsuit Krazy-glues to your body. That aside, I agree with the above statement. Be great with basic tools and you will be greater with greater tools. Knowing the basics is so important. Poser isn't an bad system. It isn't exactly gracefull, but it can yield good results. There are three majot factors that result in bad rigs. 1) Rushing 2) Lack of experience 3) Pluging a pre-made mesh into Poser. Rigging and Polygon creation are interlaced. You must create your mesh to have a symbiotic relationship with the rig and vice versa. You cannot simple plug a mesh into a rig and expect great results if you are not able/willing to then make changes to the polygon flow. Weight mapping is beautiful but if someone can't master Poser joints, weight mapping isn't going to be any less challenging. The additional problem with weightmapping is clothing. Poser allows a method of conforming. Weight mapping dependant rigs will demish the flow of clothing down to just the figure makers. Any method of converting Poser joints to weight mapping can also convert the weightmapping back to Poser.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


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