Forum: Poser - OFFICIAL


Subject: Dynamic Clothing

4dogday opened this issue on Sep 26, 2005 ยท 11 posts


RealDeal posted Mon, 26 September 2005 at 4:15 AM

thats one way it works; put your V3 in, add the dynamic clothing, save your combo, do your animation, clear, reload your combo, do your next animation. (I think this is what your talking about, though) the dynamic cloth is not conforming; it is a fixed shape mesh. if you start your V3 figure in zero-pose, and your dynamic cloth items is for V3, when you add the cloth item to V3 it should probably look like it's draped; if you change the V3's arm position, for instance, the arm of the clothing won't change to match, you'll have to re-drape it or check "drape from zero pose" in the settings. If i'm doing a still image, i'll make the pose, lighting, etc I want in frame 30, then animate the cloth from the zero pose in frame 1 to the end product in frame 30. If I'm doing an animation...well thats complicated.