Forum: Poser - OFFICIAL


Subject: Question about props and compatibility

cartesius opened this issue on Sep 26, 2005 ยท 16 posts


kuroyume0161 posted Tue, 27 September 2005 at 1:52 PM

Not 'Make Polygon normals consistent', but 'Flip normals'. When you export as Wavefront Object from Cinema 4D, the vertex order of polygons is opposite to Poser. So normals that face outwardly in Cinema 4D, face inwardly in Poser - if you do nothing. If you reverse them in Cinema 4D, you shouldn't use 'Flip normals' in Poser. But if you don't do this in Cinema 4D, you must do it during import into Poser. :)

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