pumecobann opened this issue on Sep 26, 2005 ยท 32 posts
stonemason posted Tue, 27 September 2005 at 9:12 PM
"A fix was mentioned in another ZBrush Full Body Morph thread, and it does indeed work ... EnglishBob posted this suggestion in another thread ..." is a fix needed?,it's not adding any new verts so there shouldn't be any problems with morphs,I'd just ignore the ngon errors it throws up if you need to see where those ngons are load up uvmapper & go 'Select/Facets/Nsided/' for creasing objects the procedure should be..load you obj,hit 'edit' then hit crease..any groups that are visible will be creased,then just sculpt & export as usual