Forum: Poser - OFFICIAL


Subject: UV Mapping

mdbruffy opened this issue on Sep 23, 2005 ยท 134 posts


thixen posted Wed, 28 September 2005 at 6:39 AM

the nice thing is that I also did this with out a texture plugged into the diffuse node so you can use procedural shaders to do that for a faster render (not a good idea on this project because of the logo details, but nice to know)