Forum: Poser - OFFICIAL


Subject: Stopping a displacement map from exploding the original object?

gagnonrich opened this issue on Oct 02, 2005 ยท 12 posts


JohnRickardJR posted Sun, 02 October 2005 at 2:20 PM

I wish there was a way to force the edges to remain joined. It's all very well to be be able to alter your greyscale so that 50% (or whatever) is no displacement, but that only works if every edge on your shape is flat. What if you want a ridge that runs around four sides of the cube?