Apologies in advance Baggins for posting a comparison render. I used the node setup in post #35 and rerendered the scene from my post 40 to see how they compared. I swapped in the original texturemaps - so everything except the nodes is identical. I think the clay method was let down a little in that there is no warming off of the shadow-to-light transition, and also, the highlight have yellowed off (maybe due to the colorramp). Anyway, interesting to see the comparion.
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