Forum: Bryce


Subject: Importing P5 to Bryce 5- eye mats wrong.

artgum opened this issue on Oct 06, 2005 ยท 11 posts


ariannah posted Fri, 07 October 2005 at 10:09 AM

Attached Link: Harrison2's Eye Reflections in Bryce Tips

If you are using the Millenium figures (M3, V3, etc), I've found that if I use the final layer of the figure's eye (left_eye4, right_eye4 I think), which I believe is the cornea, and change that texture to standard glass, you get lovely reflections. I learned this tip from Ron Pelley (Harrison2) at 3DC. If ever you've seen his remarkable portrait work in Bryce, you'll know what I mean.

I've read that some of the earlier generation figures (ie: V1, V2), have an extra eye layer that needs to be deleted. But since I rarely use the earlier figures I can't say for sure.

Regardless, you definitely need to tweek the Diffuse, Ambient and Specular settings for all the eye's layers. Otherwise their eyes appear a bit dead and lifeless.

If you're planning on doing Poser figure portrait work in Bryce, Harrison2 wrote a quick tutorial on how best to get eye reflections taking advantage of B5's Lighting Lab. I'll attach a link for anyone interested. Again, his gallery will show you how amazing these results can be.

Harrison2's gallery can be seen here:
http://www.3dcommune.com/3d/gallery.mv?Bryce+only+6+ufjWpskn2

I dare you, while there is still time, to have a magnificent obsession. --William Danforth