KymJ opened this issue on Oct 08, 2005 ยท 11 posts
Fugazi1968 posted Sun, 09 October 2005 at 7:07 AM
Found another way :) which made thigs real easy for me. Saved the head as an obj. Loaded into UVMapper n deleted everything but the head material area, then saved the model. When I loaded it into ZB lashes had gone, as well as all the overlapping mat zones (was using jessi n there are alot:) ) Job done John.
Fugazi (without the aid of a safety net)
https://www.facebook.com/Fugazi3D