Francemi opened this issue on Oct 10, 2005 ยท 12 posts
Francemi posted Mon, 10 October 2005 at 8:07 PM
This is the way we work at 3dSC, in case it might put some ease on you... 1. We vote (all members who want to participate) for the theme of our next project. 2. We make a list of the models that will be required for that theme. 3. All members look around the web and everywhere to find reference material to help the modellers. 4. Neil makes a list of the models needed and post it in the Modelling forum. 5. The modellers select the model(s) they want to create out of that list. 6. They have one full month to create their chosen model(s). 7. Our testers' team test the models thorougly in all versions of Poser and in DS. 8. If there is something wrong, I contact the modeller and ask him/her to fix it if possible, if not, Neil looks at it and tries to fix it for them. 9. When the model makes it through our testing procedures, it goes to the texture makers' team for texturing. 10. The texture makers have one full month to provide textures for our models. 11. The textures are all tested by our testers' team. Same rules apply as for the models. 12. When everyone else's job is done, I take charge of the packing procedure and I release the project. So in fact, all we ask of our modellers is to model at least one model per project, at 3 projects a year, and they have a full month to model one. They don't have to create textures for their models, all they have to do is UV map them the easiest way possible for our texture makers. And there is lots of help too for modellers, testers and texture makers. The models become the property of 3dSC as a whole and are distributed exclusively by 3dSC. One other thing: we do not offer props. Only figures but they don't have to be moving figures, this is just to simplify the mat pose creation. Thanks BillyGoat for the vote of confidence. ;o))
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